

So, this begs the question if the rollback holds up in the PS4 release of Unlimited Match. It seems that the era of rollback is finally here for fighting games.

Now even new releases, most recently Guilty Gear Strive, are implementing rollback netcode. Not to mention rekindling interest in these older titles. These rereleases received high praise from fans for finally making these games consistently playable online.
#THE KING OF FIGHTERS 2002 PS4 PLUS#
First with the rerelease of Guilty Gear XX Accent Core Plus R with rollback netcode on Steam, followed by Unlimited Match. Some western titles like Mortal Kombat had caught on by their tenth entry, but Japanese developers remained stubborn in sticking with the far inferior delay based netcode system. One of the biggest hurdles for the genre, made even more prevalent during the pandemic, was the lack of rollback netcode in big titles. Those entries would be King of Fighters ’98, King of Fighters 13, and King of Fighters 2002 Unlimited Match. In its long history, while tastes obviously vary, there are three entries that stand above the rest and are the most discussed for being crowned the best in the series. Despite more often than not playing second fiddle to Capcom’s flagship fighting franchise, SNK has developed a smaller but nonetheless devoted fanbase for the series. Right alongside the likes of Street Fighter and Mortal Kombat, King of Fighters has always been there. The King of Fighters has been around for just as long as the genre’s other most venerated series. In this The King of Fighters 2002 Unlimited Match review, for the PS4 version, we will break down how well it holds up in the transition to home consoles.

Now this rollback version of UM has been released on PS4 as well. That game was The King of Fighters 2002 Unlimited Match, and for the first time in the series’ history it featured rollback netcode. Last year one of the best fighting games ever made, and one of the best in its own series, was rereleased on Steam.
